Hello -
First:
Processor AMD Ryzen Threadripper 2990WX 32-Core Processor 3.00 GHz
Installed RAM 64.0 GB (63.9 GB usable)
System type 64-bit operating system, x64-based processor
GPU RTX 3090 ti (driver v566.36)
Keyshot v2024.3
So, I am trying to render an animation and have been chasing a frustrating issue with GPU rendering much slower than real-time – what took Keyshot 40 seconds to resolve to 512 samples in real-time took 3 minutes 10 seconds when rendering. So, for the scene in question, it would take 12+ hours for what should take around 2.8. It doesn’t matter if I select “Use Real-time GPU Usage” or not in the output window.
I have tried 3 different drivers for the RTX 3090 ti dating back to September 2024 (clean installs, one with DDU). Finally, in the scene mentioned above, I randomly deleted an unused model set out of desperation and befuddlement, and suddenly the renders were taking the expected 40 seconds to finish. Not a solution, but I’ll take it.
Now, in a related scene, the situation is back, though not as bad – it is taking 70 seconds to render what takes 40 seconds in real-time. So, what should take 2.3 hours for this particular sequence will take 4.1 hours, which in production and under deadline is far from ideal. I have opened a ticket with support, and so far the only recommendation is to roll back the NVidia driver which, as mentioned, I have done.
Has anyone else run into this issue or even better, does anyone have a solution or some thoughts on a possible solution?
Thank you!
