Only showing the material texture

Hi all! I’m currently working on a project that combines some graphic material into the object that I’ve created. Is there any simple way to make the object invisible but the texture visible?
I’ve tried to use a emissive material that’s invisible to camera, but in that way the texture that I applied went invisible as well.

I’m not entirely sure what you mean but can’t you use an alpha map of the image in the opacity channel so everything but the texture is invisible?

Like this:

Or like this if you want to prevent the back side to be visible as well, using a ray mask.

Not sure if this was what you meant though.