Today I am sharing with you realistic tire tutorial. Tire with yellow decal is classic bump map, and tire with black decal is created with displacement map, it’s not perfect but I hope you will like it, you can find tutorial on my YouTube Channel, and KeyShot scene is available on my Patreon.
Texture is alright when you look at the front of the tire, since this tire is not unwrapped I just use simple planar projection to create UV, so even when I turn off double sided it’s not working but when you check the animation the other side is completely wrong cause it’s projected from front. but on that front the texture is good
There is multiple version of this Eagle F1, and I am familliar with that one which got Eagle F1 reversed But it’s not perfect, it’s just for demonstrating tutorial