Hi Guys.
I need some help creating this type of plastic. I tried every type and just cant get it to work.
I think I’d typically try a cloudy plastic for that kind of thing. What specifically is it that you can’t get to work?
Things to check-
- projects scale- to make sure all measurements and numbers in the materials make sense
- lighting- change lighting around to make sure you have good light source to penetrate the plastic
- Try different render modes, product vs interior
can also start with some of the great materials in the keyshot cloud and see if you can get close, I do that a lot and tweak from there.